

During the campaign you are also tasked with solving puzzles in order to get ammo when you approach an ammo crate.

The shotgun seemed a bit unbalanced, almost unfairly good, as I never struggled with having enough ammo and it was a one shot, one kill on every enemy up close. I completed the hard campaign in just over 2 hours only dying two or three times. You can also find several “side-quests” throughout the game that will have you saving fellow marines these are optional and have only a slight effect on the ending dialogue of the game based on whether you perform them or not. The scenery is very different level to level though. More variety like that could have made the single-player campaign really great. However, one mission I really enjoyed put you in the back of 4×4 with a machine gun and rocket lauching turret, riding through a jungle and slaughtering all the enemies in your path, which was awesome.

Sometimes you’ll be tasked with turning on consoles or defending an area for a set amount of the time, but generally the objectives tend to be very repetitive. For the most part your whole goal is to just reach the end of the level without dying. You will never be wondering which way to go, as the whole game is pretty much on a set path. It consists of 12 levels (not counting the tutorial level), which do not have much variety in terms of gameplay, and are extremely linear. In my opinion, the campaign is very average. The controls work flawlessly, but I think the game should have offered a scheme like Eliminate in which you just have to double tap to fire. There is a joystick in the bottom left corner to control your character’s movement, dragging your finger on the screen controls your aiming reticule, and a fire button on the bottom right of the screen lets you fire. It controls similar to the other FPSes on the platform such as Modern Combat: Sandstorm and Eliminate Pro. includes both a single player campaign and online deathmatch multiplayer. I don’t want to spoil the game for you, so you’ll have to figure out the rest yourself.Īnyways, onto the gameplay.

Alien attacks are the reason Kal has been reinstated. You play as Kal Wardin, an ex-marine who has been reinstated due to a clause that states marines may be reinstated without their consent in a time of trouble. The game’s storyline is pretty cliché, but it does enough to keep you intrigued about what will happen next. The game was released about a month ago and enjoyed quite a stay in the top grossing apps. After having the game previewed at an Apple Conference the anticipation built very high for the game. N.O.V.A: Near Orbit Vanguard Alliance is Gameloft’s new Halo-esque first person shooter. The following review is by guest reviewer Will O’Briant.
